Hi,
I'm new here and recently, i started developing a plugin for EV Nova and of course, i want to add a few new ships, too So i created a 3D model using Blender 2.37 and used m2s to create PICT sprites. Then, I used MissionComputer to convert the PICTs to RLE sprite ressources.
But when i tested it for the first time, i noticed a strange error: When there is no object under my new ship, it looks normal. But when any object (planet, ship, whatever) gets under my new ship, it isn't obscured by my ship's graphic. Instead, the outlines of the object under my ship's sprite is still visible and filled with white. I've compared my RLE ressorces with those of ships behaving normal and i can't find any difference. Same for the shan-ressource. And no matter whether i use 36 or 72 fps, the problem is the same. Next, i tried updating Nova from 1.0.8 to 1.0.9 but it didn't helped. I don't know what to do.
sincerly
Forty2
This post has been edited by Forty2 : 22 April 2006 - 01:24 PM