Qaanol, on Nov 8 2005, 08:22 AM, said:
Here are three things I noticed about EVO 1.0.2 over the weekend:
The Hunter Missile, contrary to what I think you were trying to say earlier, can in fact turn either direction, clockwise and counterclockwise, equally well. Or, at least, it can definitely do those things when fired by the player. I haven't checked AI missiles.
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Hm, it might have just been my machine. It definitely didn't work for me. What about other weapons? Fix the guidance types and then see if they turn as fast in one direction as they do in the other.
Qaanol, on Nov 8 2005, 08:22 AM, said:
The Emalgha Turret is fully turreted, contrary to its picture and description. It is only the Emalgha ships that restrict their turrets (all their turrets) to front-quadrant-hood. On other ships the ET can fire in any direction.
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Yup, same for the DMG. I think that was a change made in 1.0.2. Another thing I like to 'fix'.
Qaanol, on Nov 8 2005, 08:22 AM, said:
And I encountered a really bizarre bug that I can't fully explain. In effect, Voinian Heavy Fighter outfits don't appear to be removed when I sell them, and I can sell them again and again just raking in the cash.
I bought a Voinian Cruiser and sold its 4 Heavy Fighters. This gave me a million credits. I left the outfitters and then went back in. My fighters were back so I sold them again for another million. And left, and returned, and kept getting free millions (I already had over 100 mil, so it wasn't really that big a deal.) I disabled and boarded Voinian Heavy Fighters, which added them to my bay until I had 10. After that when I boarded more it gave me the normal capture/plunder/etc. dialog. Anyway, I went back to an outfitter and sold all 10 fighters, getting 2.5 million, and still had the 10 fighters. I don't know what's up with it.
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Now that's really weird. I'll see if I can do the same...
Nope, doesn't work. I reckon there's a number of bugs that only show on certain machines.