rmx256, on Jan 10 2006, 10:24 PM, said:
I have to chime in here.
Yes, in all true and relevant statement for the vast magority of EV players, the graphics are a secondary concern to gameplay and storyline.
I do not think that this is nececerraly true for the vast magority of EVN players. There is honestly a set of expectations far beyond the little tiny landing pics and 256 color dithered graphics.
I don't think that porting the EV library to the EV3 engine is a solution. Arpia will do us much good when II comes out and will revitalize what seems to me to not be a bad scene at all. Although only one TC from when I first joined the boards still seems to be ongoing (Retribution (don't execute me if I am missing something obvious)), the Phoenix team seems to be coming along well, Frozen Heart II is in a testing stage enough to have bugs obscure, Arpia II is done except for graphics, and I can attest to one other that is coming along quite healthily. Those will give the players what they expect- and I honestly think that no matter how good the old EV plugs were they won't stand up to the instant gratification expected by most people new to the EV world, which is a signifigant percentage of the players.
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**You make several good points, but I still don't think it would hurt to at least try. The comparison you make from EV/O- > EVN I think is a bit like the state of hollywood movies today; storyline is often shoved aside for flashy special effects and blockbuster action, if not for a lack of the first, but rather to appeal to an ever changing and ever less impressed audience. EV Nova decimates the level of graphics in the first two to a degree that is beyond comparison, and therefore, yes, it is impossible for plug-ins from the original two to match up. However, I don't think that should be the goal; I'm more of an optimist when it comes to these things, as I truly believe people will be interested in checking out new, fun mission strings for the old classics, while keeping firmly in mind the games for which they were originally created.
_bomb
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