just how would I do it?
It doesn't seem like this has come up (my apologies if it has). So, what would be the best way to go about preventing ships from being able to jump into hyperspace w/o hypergates? I can only think of three ways (the third of which I'm not sure would work):
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Don't let the ships have any energy/fuel, and don't sell any battery/fuel tank type upgrades. I don't like this one since I'd like to have the energy around to use for afterburners and weapons.
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Just don't have links, and only use the hypergates. But wouldn't this mess up the map outfits? Also, I'd like to have some large ships that could jump on their own.
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This seems to me to be the best idea, but I've got no idea if it would work. Just give every ship that you don't want to be able to jump a hyperspace distance modifying outfit (that adjusts the 'no jump' zone in a system) that increases the zone to the size of the system. To be really neat, it'd be nice to have it have a negative mass, so that you could sell it off (negative cost, too) only if you had a large ship.
Or (this just occured to me), is there an easy way to set the hyperspace distance to the size of the system naturally? Then, it'd be a simple matter of creating (large) modifying outfits...
hmm...
thoughts?