Crusader Alpha, on Jun 24 2005, 06:49 PM, said:
If you can't figure it out you could always use multiple missions in place of each other, each with one of the desc resources, etc... but that obviously breaks the one mission limit goal.
View Post
This is what I initially assumed, I just had a "genious" moment where I hoped I could save myself a little work, but I will press on, nonetheless.
I owe you a big thanks, Edwards, for testing that for me. If I ever meet you, I owe you a handshake.
(luckily, most of my missions will still work as I would like them too, it's only the missions where I used "b" expressions and the "G" operator that I'll have to duplicate, but mercifully those are few, only used in certain missions to make the plug as a whole mesh better with Nova)
Edit: Thanks, Arturo, I actually hadn't considered that, but I'm not certain it would work quite as I would like it. I only use them in a few places for minor things...let me see if I can find one I can post as an example:
_Sophie shakes her head as you approach and you look at her curiously.
"Sorry, you can't fight Eamon just yet, he's in a training session with some of his battle brothers. But, I can set up your battle for you, and once he's finished the two of you can go right ahead."
You nod your head and leave Sophie to do her thing while you seek out Eamon.
Eventually you find him in a nearly empty hangar, sparring with some Heraan warriors and a couple Wild Geese. {b800 "You're reminded of the first time you saw him in training, and you smile." "You've never seen moves like his before, and you're left amazed."}
When the session is over he comes over to you and smiles. "It is time, then?"
You nod your head, and you both head off to your ships. As you turn towards your separate hangars he calls out, "Good luck{b818 ", Knight!" "!"}"_
This desc I was hoping to be able to replace with something along the lines of:
{b4609 "Sophie greets you warmly as you enter and tell her who you wish to face. "Ready for a rematch, then?" You nod, and she enters in the appropriate information." " <everything above>"}
Again, while this would work for all missions I have where other {} are not being used, I'm not certain that I could use extra bits (at least in this example) to get the same effect in one mission. It was interesting to think about, though.
This post has been edited by GutlessWonder : 24 June 2005 - 08:52 PM