Qaanol, on Jun 23 2005, 10:23 PM, said:
...it didn't work. I tested this out with home-built wëaps and oütfs and it didn't work. Well, that is, the PD-weapon fired fine; its shots submunitioned into the guided weapon fine; the guided weapon fired toward the closest target, either incident missile or PD-targetable ship, but it didn't act guided. That is, it flew in a straight line and couldn't be the target of PD-weapons.
I think this qualifies as a bug: submunitioned weapons retain the guidance of their parent shots.
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I think the problem is that the submunition doesn't actually acquire a target. Sure, it can launch in the direction of the nearest target but that doesn't mean it actually targets it. Since the parent shot is not a homing type it passed on it's lack of a target to the sub, so the effect is the same as if you launch a normal missile without first acquiring a target.
But how about making half the weapons on the ships non-PD? Then the PD weapons target the non-PD ones and all are destroyed.