Silhouette Stylized Graphics
From what I could tell, it seemed like most TCs couldn't get off the ground because of lack of media- i.e. graphics, sounds, sprites.
I have an idea I'd like to test that would allow a TC to be made without focus on the graphics, and more on the plot. The most time consuming part of making ship graphics (for me) is detailing and texture mapping, so I have experimented with creating silhouette ships- black ships with a faint border around them. They are extremely easy to do, since you don't have to worry about texure or much detail at all. The effect is somewhat artsy looking, but I think it would be fun to make a dark sort of storyline around the TC. Engine glows, weapon flares, and running lights would all be monochrome white, and planets, stations, and landing pictures would be the same. Weapon shot sprites and outfits would be easier with monochrome, and explosion graphics could simply be converted to black and white, providing an interesting new look to classic explosions. Additionally, key ships/ planets/ weapons could have bits of bright color, making them stand out, and giving them extra contrast to the rest of what you'd see in the game.
Anyway, I'm just throwing this up in the air, because I'll be churning out these kind of graphics soon, and wanted to know if anyone was interested in slapping the graphics onto the TC, and helping with the non-graphical aspects.
I don't have a title yet, but I was thinking of something like EV Noir.