I first posted this over a year ago (in this interesting thread) -- I still think it's a good idea, and I still don't have enough free time....
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A theme for a theme-less TC, initially small but with great potential for 3rd-party expansion, with a nod to Douglas Adams and the HHGTTG:
The Magrathean Proving Grounds
_The story begins something like this. Our hero wakes up one morning to find him/herself in a universe that no longer makes sense. Looking down, s/he notices two tattoos, one on each arm. One reads "Property of Magrathea Planet Works," the other, "Copyright Megadodo Publications." Is one tattoo true, and the other false? As our hero explores the galaxy, it becomes very apparent that things are seriously disjointed -- planets, ships, technologies, and even peoples look and act ridiculously differently from one region of space to the next. The strangest systems may be those between the inhabited star clusters: Naboo fighters and X-Wings spew forth from Auroran carriers. Frogs fly, and WWII planes and tanks fly with them. Sailing ships battle Starfleet vessels and Mobile Suits, as Miranu freighters ply their routes unconcerned.
Is this universe some sort of giant catalog or sales lot -- and is anyone minding the store? Is it all an electronic simulation for testing or research purposes -- and who is at the controls? Is it all too, too real, the outcome perhaps of madness among the gods, or of some horrible Pan-Galactic Improbability Incident? Is our hero the human s/he thinks s/he is, or some sort of artificial sentient construct? No one s/he meets seems overly bothered by the state of affairs. Is there any point in worrying, or should our hero just take sides in a couple small wars, carry some trade goods to a few interesting marketplaces, get rich, and buy some really expensive drinks?_
If the practicality issues could be worked out (including getting author permissions to modify some existing teaser plugs as well as figuring out how to keep future contributors from stepping on each others' toes), this kind of world-gone-mad scenario could be fun to build collaboratively, sort of like the "bar" webboard topics.
The "story" idea comes out of a persistently nebulous cloud of TC ideas that I've been kneading and reshaping in my head for years. I had been keeping it to myself in the hopes of springing it as a surprise in a completed project some day, but I don't know if that will ever happen. If it doesn't spark strong reactions now, I'll take it back underground and hope that some day I have more time to work on it....
The thing that makes this feasible is that EVN plugs can modify other EVN plugs: without actually copying and re-releasing the resources in, say, the SWN teaser plug, you can make a plug that loads after it and associates the parts of it that you like (the RLE and ship resources, for instance) with your own resources (new worlds, descs, etc.). Players have to download the original plug in order to use yours, which means they also are exposed to the vision and messages of the original creator: they can play it like it was intended to be played if they choose to, they can read the credits in the original readme, etc. If major "serious" TC developers don't want to hand over resources to be used in the cross-over universe, at least they might provide samples for "tease" purposes -- they'd get to blatantly advertise their projects via pers-es, planet descs, NPC comments in missions, and anything else they came up with.
'Course, my storyline might not be for everyone. What's needed is a sort of "rump universe" -- a small collection of systems, ships, weapons, etc. that the contributors to a cross-over universe (TeaserWorld?) agree upon as linking points and strength standards.
I could get somewhat involved, but I couldn't put in huge blocks of time.... "Real Life," y'know.
This post has been edited by Dr. Trowel : 28 April 2005 - 02:08 PM