UncleTwitchy, on Apr 15 2005, 08:50 PM, said:
I've combed the web, read every tutorial I could, asked around, and have had very little luck getting any kind of substantial answer to a very simple question:
How do I create and animate an explosion in Strata3DPro 3.x?
I don't want to just recolor and reuse ATMOS's explosions from Nova.
If no-one can come up with a simple, step-by-step guide or tutorial on how I can do this myself, I would greatly appreciate it if anyone stepped up to the plate and offered to make explosions for SFA, because I'll be damned if I can figure out how to do this properly on my own.
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Sorry, tried to attach and S3d Pro file and it didn't work.
If it had worked, it would have given you a momentary glow ball followed by an expanding then fading flash and loads of debris rushing out, illuminated from the original explosion which by that point has faded.
I animate the flare effect for the glow and the flash, and use the particle fountain for the debris. The maximum extent of the flash is the central half of the image, to make enough space for the particles.
If you fade the light which illuminates the debris, it avoids the feeling at the end of the animation that the debris has just vanished into space.
Hope that helps.
Email me if you want the file.