Does anyone know if it's possible to make a plug that can enable the option to pick your pilot's gender in the EVC scenario? :huh:
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Well, if there are any refferences to gender in the mission descriptions, you would have to add {g "him" "her"} or whatever to each of said descs. But if there arent, then you wouldnt be able to tell anyway.
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The dialogues that would have allowed you to choose a gender were replaced in the EVC port. Re-enabling the right resources would restore the choice, and the gender function.
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Thats really a rephrase of the question. How does one reenable said rescource?
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Good question Neb. On a PC EVNEW seems limited to this regard. I especially wondered how Soviet Mikee ever re-enabled on his EVC map (from the ev novarized plug-in) the borders option.
Prof. ADN
P.S. after one month of waiting for some plug-in authors to respond to a request I did about re-doing and combining their works into a set of 17 plug files for EVN:C port, I am wondering as off-topic if anyone has a suggestion about if I should still wait a few more months or should I ask for testers for Project CLEP (includes CFN planets along with MAGMA ships)?
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Ony, if you're on a Mac then the short answer is to copy the DITL resource number 3102 from the Nova game engine and place that DITL 3102 copy into the Nova Plug-ins folder. If you're on a PC, then I haven't a clue as to how to go about it. I suppose someone on a Mac could create a copy of the game engine DITL 3102 for you and then you could convert it to .rez format, but I don't know if that would really work.
The long answer, for those that are interested, is that Nova resources can be found in three different places. There's the optional resources found in the Nova Plug-ins folder, there's the scenario resources found in the Nova Files folder, and then there are the requireed game engine resources found within the Nova application itself. The dialog windows for all user interfaces are all defined in DITL and DLOG resources within the game engine application. If you look at what was done to recreate the large map for EV:N Classic, you'll see that the plug contains the map DITL along with a revised graphic.
The genderless new pilot dialog in EV:N Classic resides in the EV Titles file found in the Nova Files folder. The EV Titles version of the genderless new pilot dialog overwrites the normal genderized dialog in the game engine. So simply putting a copy of the genderized dialog in the Nova Plug-ins folder will restore the gender selection. I suppose you could alternatively replace the EV Titles file, which would have the same effect. Oh, you'll probably also have to find the correct graphic to go with the re-genderized new pilot dialog as well.
This post has been edited by Arturo : 19 March 2005 - 01:41 PM
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Thanks for replying everybody. And sorry about not mentioning my OS, I am running on a Mac.
ProfessorADN, I wondered about how he re-enabled the borders too. Maybe someone should try getting in-touch with him to see if he'd mind if people tried to "reverse engineer" how he did it?
Arturo, thank you, I wouldn't know where to start if you hadn't replied. I'll look for the correct graphic as soon as possible.
Edit: Ok, now I really feel stupid. I'm not sure which Pict resources are associated with them but in EV Titles DITL and DLOG 1017 are the player info display, DITL and DLOG 2000 are the map, and DITL and DLOG 3102 are New Pilot. All conveniently labeled... Sorry for wasting everyone's time.
This post has been edited by Ony : 20 March 2005 - 01:59 PM
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Ony, on Mar 20 2005, 02:26 PM, said:
ProfessorADN, I wondered about how he re-enabled the borders too. Maybe someone should try getting in-touch with him to see if he'd mind if people tried to "reverse engineer" how he did it?
View PostThat's easy enough too - just edit the map DITL. I find it odd that you wonder how the button was re-enabled but you don't wonder how it was removed in the first place. Chances are the button was simply moved off the edge of the visible area so that you can't see it. Then all you would need to do is move it back again.
In EVO the main spaceport dialog does not show the name of the spob. However there is an item sitting off the edge of the visible area which does show the name. The EVOFacelift plug moves this item back into the visible area so that you can see the name of the spob. -
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Ony, on Mar 20 2005, 10:23 PM, said:
<_< Yeah... It's a simple copy and paste job to re-enable it, the honors section of the player info and the gender/character selector for the pilot file.
By the way, for the New Pilot data it's copy resources DITL and DLOG 3101, paste them in and renumber them 3102. Just in case anyone cares.
View PostNo, don't do that. 3101 is only for when there are multiple char resources.
(EDIT): Say, what exactly is the problem with WinNova and multiple chars? If the problem is that the new pilot dialog doesn't have the "Background" pop-up then maybe you could make a plug to swap the 2 dialogs and fix the problem?
This post has been edited by Guy : 20 March 2005 - 08:11 PM