but the mother ship remains forever
I am trying to make a phoenix, the bird which is reborn from its ashes. To do this I am using a an escape ship which is the same as the original ship. It works perfectly except for one detail; the mother ship never explodes, or even begins to explode. Instead when I die it says escaping in Phoenix, I escape in a new ship, and then the mother ship sits there. It has no explosions, it does not move, on the map it is a grey dot. This wouldn't be too irritating except that the Phoenix dies quickly, so in just a few minutes of combat (it has weak weapons) the max ships has been reached and I get stuck in place, dying, but not dead.
Here is all the information I think is relevant in the shďp resource, please ask if more is needed.
Death Delay is 5
Explode 1 is -1
Explode 2 is 2
Escape ships is checked
AI is 3
Weapons: type 108 (the launcher) count 0 ammo 1
I also added a turreted railgun for provoking ships to destroy me
Items: 59 (Auto-Eject)
Escape Pod Count: I have tried both 1 and 0, neither makes a difference.
A similar question; would it be possible for the 'reborn' ship to retain all of my outfits?
I also found that a blank (empty) death delay will result in a ship that never dies but instead spends eternity dying, riddled with fiery explosions. Could be useful for a plug-in where you are banished to Hell.
Thank you all
This post has been edited by Klepsacovic : 07 March 2005 - 09:53 PM