How do you do this?
I am trying to get some ships with large shield ranges while others have small shield ranges. I was first sent to edit the masks but the masks did not, in my experience, do the trick. I was led to this conclusion when I changed a ship's mask to something larger (pegasus, for instance) and the ship still had the original "shield" size.
I have fooled around with the ship's sprite and that DOES change the shield radius, however, it is very time consuming, as well as odd-looking, to expand the ship's sprite.
I think it's possible I'm led astray by the fact I know very little about the sprite or the mask. IF someone could explain what each is and more importantly how the easiest way to expand a ship's "shield" size, I'd appreciate it.
(By the way, when I say expanding the ship's shield size, I mean when the ship will experience impact from a weapon projectile.)