...when do they fire them?
I have some nifty workarounds that, in order to be easily implemented, depend on AI ships firing their weapons constantly.
I hear that AI ships will not fire their weapons unless they are in range of the target. Is that true? How can that be circumvented?
And I have one more question. Is there a way to force a ship to fire all of the shots in a burst weapon in one continuous stream even if the player releases the 'Fire' key? For example, fire- twenty missiles stream out in pairs, and then the player can go about doing something else. I'm not sure if 'burst fire' just means that the weapon will fire quickly as long as the trigger's pressed before having a long reload, or if the weapon will fire all of the burst even if the trigger is released.