I was refering more to having alt-frames while just flying, but as...wait. Can you have banking animations and alt-frames in the same sprite? I don't think so, which makes my earlier point somewhat moot. However, you could have a large number of repetitive frames of the ship simply flying, and then have 1 set of rolling frames, which would have the effect of making the ship fly normally for a while, and occaisionally do a roll. Only problem is that it is indeed NOT random, and can be timed, if you like. Ah, well....
~Dimpfiantor
(edit: I swear I had more posts than that...hopefully that's one of the bugs being worked out. Meh)
This post has been edited by Dimpfinator : 07 September 2004 - 12:14 PM