Ambrosia Garden Archive
    • Reset Set and Launch Trap Mission (Pirate Thread) Plug-in


      Hi,

      I'm a relatively new EV NOVA fan, but I'm playing on 1.0.6 on Windows. I'm playing the Pirate thread right now and am stuck in an inconsistent state for the "Set and Launch Trap" mission. (http://www.ev-nova.n...e.html#Pirate10) I haven't successfully completed the mission, though I've tried once. Since then, I've landed, so I can't just reload. The problem is that Koria shows up with the red you-should-go-here tick on the galaxy map, but when I go there (and go in the Bar, or any other place) nothing happens.

      I asked the guys in #nova on Ambrosia's IRC server, and they suggested that I come here and beg and plead for someone to write a plug in that would flip the right bits.

      grovel

      Thanks for any help,

      William

      Here's my pilotlog.txt:

      EV Nova pilot data dump

      Output on 8/9/2004 at 4:45 PM

      Game version: 1.0.6

      Plugins loaded:
      none

      Pilot name: Ace of Spades
      Pilot nickname: Ace
      Pilot gender: male
      Strict play: no
      Seen intro screen: yes
      Ship name: Unrelenting
      Ship type: Unrelenting (374)
      Current system: Aral (168)
      Legal status: 18 (in system 168)
      Game date: 10/29/1182
      Fuel: 700.00
      Cash: 1913507
      Kills: 12042

      Current cargo:
      none

      Active missions:
      Set and Launch Trap (710):
      travelObjComplete: yes
      shipObjComplete: no
      missionFailed: no
      flags: 1804
      flags2: 0000
      canAbort: no
      timeLeft: -32000
      destStellar: -1
      returnStellar: 421
      initialShipCount: 1
      specialShipCount: 0
      specialShipDude: 265
      specialShipGoal: 2
      specialShipBehavior: 0
      specialShipStart: 1
      specialShipSyst: 40
      specialShipsKilled: 1
      specialShipsBoarded: 0
      specialShipsDisabled: 1
      specialShipsJumpedIn: 1
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: 5
      specialShipPreselectType: 3
      auxShipCount: -1
      auxShipsLeft: -1
      auxShipDude: 128
      auxShipSyst: -1
      cargoType: 16
      cargoQty: 0
      pickupMode: 2
      dropoffMode: 1
      cargoLoaded: no
      scanMask: FFFF8800
      compGovt: -1
      compReward: 0
      datePostIncrement: 0
      pay: -10128

      Silent Mission (827):
      travelObjComplete: yes
      shipObjComplete: yes
      missionFailed: no
      flags: 0C00
      flags2: 0000
      canAbort: no
      timeLeft: -32000
      destStellar: -1
      returnStellar: -1
      initialShipCount: 7
      specialShipCount: 0
      specialShipDude: 172
      specialShipGoal: -1
      specialShipBehavior: 0
      specialShipStart: 1
      specialShipSyst: 40
      specialShipsKilled: 7
      specialShipsBoarded: 0
      specialShipsDisabled: 7
      specialShipsJumpedIn: 7
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: -1
      specialShipPreselectType: 0
      auxShipCount: -1
      auxShipsLeft: -1
      auxShipDude: 128
      auxShipSyst: -1
      cargoType: -1
      cargoQty: 0
      pickupMode: -1
      dropoffMode: -1
      cargoLoaded: no
      scanMask: 0000
      compGovt: -1
      compReward: 0
      datePostIncrement: 0
      pay: 0

      Silent misn (808):
      travelObjComplete: yes
      shipObjComplete: yes
      missionFailed: no
      flags: 0C00
      flags2: 0000
      canAbort: no
      timeLeft: -32000
      destStellar: -1
      returnStellar: -1
      initialShipCount: 6
      specialShipCount: 0
      specialShipDude: 266
      specialShipGoal: -1
      specialShipBehavior: 1
      specialShipStart: 1
      specialShipSyst: -6
      specialShipsKilled: 6
      specialShipsBoarded: 0
      specialShipsDisabled: 6
      specialShipsJumpedIn: 1
      specialShipsJumpedOut: 0
      specialShipNameIndex: -1
      specialShipSubtitleIndex: -1
      specialShipPreselectType: 2
      auxShipCount: -1
      auxShipsLeft: -1
      auxShipDude: 128
      auxShipSyst: -1
      cargoType: -1
      cargoQty: 0
      pickupMode: -1
      dropoffMode: -1
      cargoLoaded: no
      scanMask: 0000
      compGovt: -1
      compReward: 0
      datePostIncrement: 0
      pay: 0

      Mission bits currently set:
      b0
      b9
      b10
      b11
      b12
      b13
      b14
      b15
      b16
      b26
      b27
      b28
      b29
      b30
      b31
      b32
      b33
      b34
      b42
      b47
      b48
      b49
      b179
      b341
      b425
      b426
      b427
      b429
      b431
      b432
      b433
      b435
      b437
      b438
      b439
      b441
      b443
      b444
      b445
      b511
      b518
      b600
      b601
      b602
      b603
      b604
      b605
      b606
      b607
      b608
      b650
      b651
      b652
      b653
      b666
      b681
      b800
      b802
      b805
      b810
      b813
      b814
      b815
      b817
      b819
      b4000
      b6006
      b6008
      b6009
      b6016
      b6023
      b6024
      b6026
      b6028
      b7778
      b7779
      b7781
      b7786
      b7787
      b7788
      b8888
      b8889
      b9215

      Escorts:
      none

      Items currently owned:
      4 Heavy Blaster Turret (132)
      2 Quad Light Blaster Turret (133)
      2 Polaron Cannon (147)
      2 Fusion Pulse Cannon (149)
      1972 Chaingun Ammunition (170)
      2 100mm Fixed Railgun (171)
      4 200mm Fixed Railgun (173)
      1 Fission Reactor (179)
      1 Gravimetric Sensors (184)
      1 IFF Decoder (185)
      1 Auto-recharger (186)
      5 Mass Retool (192)
      1 Afterburner (197)
      2 Port & Polish (198)
      1 Overdrive (199)
      1 Vectored Thrust (200)
      1 Sutherland Alluvial Dampener (201)
      1 Horizontal Booster (202)
      1 Sensor Boost (203)
      1 Sensor Boost (213)
      1 Sensor Boost (214)
      2 Storm Chaingun (215)
      4 Pirate Viper Bay (218)
      1 Pirate Viper (219)
      2 Marine Platoon (227)
      1 Civilian IR Jammer (238)
      1 Civilian Radar Jammer (239)
      1 Pirate Jammer (248)
      1 Ion Dissipator (262)
      1 Exotic Ships & Weapons License (265)
      2 Pirate Thunderhead Bay (284)
      1 Illegal Ionic Particle Cannon (332)
      1 Sigma Engine Tune-up (333)
      1 Sigma Electrical Rewiring (334)
      1 Sigma Mount Reinforcement (335)
      2 Sigma Mass Addition (341)
      1 Cheap Military IR Jammer (361)
      1 Cheap Military Radar Jammer (362)
      3 Hellhound Missile Launcher (435)
      50 Hellhound Missile (436)
      1 Repair Droids (437)

      Stellars currently dominated:
      none

      Stellars currently destroyed:
      none

      Active ranks:
      Pirate Guild-Master (143)
      United Shipping Courier (145)
      Have Access to Hypergate System (147)

      Active disasters:
      An enormous food surplus (128) on Port Kane (137) - 2 days left
      A glut on the market (129) on Georgia (175) - 15 days left
      A minor drought (130) on Altia (163) - 15 days left
      A seasonal lull (131) on Gineia (213) - 15 days left
      An excess of trade (132) on New Ireland (139) - 22 days left
      A recent increase in trade (133) on Lodestone (182) - 15 days left
      A spate of break-downs (134) on Greenwich (185) - 15 days left
      A good harvest of bio-agents (135) on Hargen (143) - 7 days left
      An excellent harvest (136) on Tre'ar Vilarn (245) - 10 days left
      An enormous surplus (137) on Ver'ar Pised (248) - 72 days left
      Damage due to student pranks (138) on Romule (305) - 27 days left
      An excellent harvest (139) on Aria (334) - 49 days left
      A large number of prisoner deaths (140) on Eguit (316) - 0 days left
      A series of good raids (141) on Houseless (318) - 15 days left
      Damage due to student pranks (142) on Palein (328) - 39 days left
      The discovery of a new ore deposit (143) on Atar (331) - 31 days left
      The discovery of a new drug (144) on Tranquility (354) - 46 days left
      A shortage in supply (145) on Heraan (360) - 2 days left
      Another good harvest (146) on Stlap (378) - 7 days left

      Active cron events:
      156 - durationCounter: 47 holdoffCounter: 0
      161 - durationCounter: 21 holdoffCounter: 118
      162 - durationCounter: 21 holdoffCounter: 56
      163 - durationCounter: 21 holdoffCounter: 112
      164 - durationCounter: 21 holdoffCounter: 22
      165 - durationCounter: 21 holdoffCounter: 58
      166 - durationCounter: 21 holdoffCounter: 140
      167 - durationCounter: 21 holdoffCounter: 50
      168 - durationCounter: 21 holdoffCounter: 93
      169 - durationCounter: 21 holdoffCounter: 25
      170 - durationCounter: 8 holdoffCounter: 0
      171 - durationCounter: 14 holdoffCounter: 15
      172 - durationCounter: 8 holdoffCounter: 0
      173 - durationCounter: 10 holdoffCounter: 4
      179 - durationCounter: 2 holdoffCounter: 0
      184 - durationCounter: -1939 holdoffCounter: 0
      185 - durationCounter: -1934 holdoffCounter: 0
      186 - durationCounter: 2 holdoffCounter: 0
      187 - durationCounter: 2 holdoffCounter: 0
      189 - durationCounter: 5 holdoffCounter: 0
      191 - durationCounter: 1 holdoffCounter: 0
      192 - durationCounter: -1942 holdoffCounter: 0
      380 - durationCounter: 0 holdoffCounter: 12

      - end of log -

      ------------------

    • You have to board the ship with a special subtitle (Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman, or Old Veteran) before traveling to Rebel II. According to your pilotlog, you haven't boarded it yet.

      ------------------
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    • Quote

      Originally posted by orcaloverbri9:
      **You have to board the ship with a special subtitle (Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman, or Old Veteran) before traveling to Rebel II. According to your pilotlog, you haven't boarded it yet.

      **

      Right, so that's the thing: the battle no longer appears in the Aral system. Hence, there's no ship to board!

      ------------------

    • Abort Pirate Trap ™ courtesy of Slagblah. It aborts the Set and Launch Trap mission and lets you get it again. hqx for Mac users: (url="http://"http://home.comcast.net/~slagblah/hqx/AbortTrap.hqx")http://home.comcast....x/AbortTrap.hqx(/url) zip for Windows users: (url="http://"http://home.comcast.net/~slagblah/zip/AbortTrap.zip")http://home.comcast....p/AbortTrap.zip(/url)

      ------------------
      I am eager to try to answer mission questions
      "There is nothing certain but and taxes"- Benjamin Franklin

    • Hey thanks! That worked!

      My kudos!

      William

      ------------------

    • Ordinarily this type of topic belongs on the (url="http://"http://www.ambrosiasw.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number;=26&SUBMIT;=GoDaysPrune=60&mrxak;=cool")Nova Board(/url). Since you've already had your question answered, I won't bother moving it, but just for future reference...

      ------------------
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