Ambrosia Garden Archive
    • need help skinning model


      ok I made the model I want in wings 3d and now I want to skin it. my questions are: what do I need to export it as, what program I need to skin it, and if I can re-imput it into wings 3d and do the spin movie there. and if I can't do the movie in wings3d, what apps can I do it in (besides strata 3d)?

      I read the FAQ and it didn't answer these questions.

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    • Do you mean texturing?

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    • ya

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    • any thing with texturing. There are a million programs to choose from. Look up what_is_the_matrix's post about different 3D programs. Check them out and see what looks good to you. Most of them have demos.

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    • I'll save you guys a bit of trouble:

      Quote

      Sprinkled liberally around the board: **
      POV-Ray (free), Wings 3D (free), Blender (free), Alias Maya 5.0 Personal Learning Edition (free - not full featured w/ watermarks), Softimage XSI Experience ($19.95 - not full featured w/ less obtrusive watermarks than PLE), Eovia Carrara Studio 3 ($399), Maxon Cinema 4D 8.5 ($595), Strata 3DPro 3.9 ($695), Eovia Amapi 7 Pro ($799), Rhinoceros 3.0 ($895), Softimage 3D 4.0 ($1495), Newtek Lightwave 3D 7.5 - soon to be 8.0 ($1595), Softimage XSI (no price quoted, but probably more expensive than Lightwave), Alias Maya Complete 6.0 ($1999), Discreet 3D Studio Max 6 ($3145), Alias Maya Unlimited 6.0 ($6999)

      Start with Wings, Blender, Mechanisto, or basically anything free, and work with it until you figure out that you aren't getting the results that you want with it. For instance, if you want to make a complex shape that you simply can't make with the free programs. It's at this point that you want to move on to a more expensive program. The "Big Four" programs are Maya, 3DSMax, Softimage, and Lightwave. If you plan on going into a graphics career in the gaming industry, then 3DSMax is your best bet, because it's the most prevalent program. Maya, Soft, and Lightwave are more widespread in the movie industry. Strata and Carrara are still good, but basically choose a program that fits your modeling style, etc. It'll be a bit easier to choose which expensive program you want to invest in when you have the experience to know what you want from the program. Pretty much all of these programs are available for all platforms except for (to the best of my knowledge) Softimage, Rhinoceros, and 3DSMax, which are not available for the Macintosh.**

      There are going to be other smaller third party pieces of software, but they generally use non-standard file formats, or are otherwise unsupported by more common packages.

      Matrix

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      (This message has been edited by what_is_the_matrix (edited 08-08-2004).)

    • Quote

      Originally posted by what_is_the_matrix:
      **There are going to be other smaller third party pieces of software, but they generally use non-standard file formats, or are otherwise unsupported by more common packages.

      Matrix

      **

      I found several graphics packages over the course of a few days, most of them are these "third party" applications you mentioned. I've yet to look at all of them, but most are free, or less than $100.

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