Ambrosia Garden Archive
    • my plugin keeps making the game crash


      I made a system near sol that is named GINSU-LAND and every time I jump into that system, the game crashes. And the debug info isn't working to help me figure out what's wrong. this is the debuglog.txt file after running my plug:

      EV Nova debug log

      Output on 8/5/2004 at 12:35 PM

      game engine was compiled Apr 19 2004
      game engine version is 1.0.8 Carbon

      opening data files & loading prefs
      initializing monitor
      getting available window positioning bounds
      opening RezLib
      main display at startup was 1280x1024 / 32 bits / 0 Hz
      switching to 16 bits
      system software version is 1034
      initializing QuickTime
      building trig table
      opening platform tool
      opening file tool
      opening draw tool
      opening interface tool
      opening registration tool
      initializing arrays
      opening data files
      opening files in Nova Files folder:
      Nova Data 1
      Nova Data 2
      Nova Data 3
      Nova Data 4
      Nova Data 5
      Nova Data 6
      Nova Graphics 1
      Nova Graphics 2
      Nova Graphics 3
      Nova Music
      Nova Ships 1
      Nova Ships 2
      Nova Ships 3
      Nova Ships 4
      Nova Ships 5
      Nova Ships 6
      Nova Ships 7
      Nova Ships 8
      Nova Sounds
      Nova Titles 1
      Nova Titles 2
      Nova Titles 3
      Nova Titles 4
      Race 1.mov
      Race 2.mov
      Race 3.mov
      Race 4.mov
      opening files in Nova Plug-Ins folder:
      Ginsu place.npif
      loading sounds
      creating window
      main window rect: (1172, 302, -1824, -16385)
      initializing sprite world
      creating scratch frames
      creating offscreen buffers
      starting music
      initializing strings
      initializing status bar
      initializing objects
      initializing buttons
      loading object data
      warning: Planet Ginsu (600) lacks landing description
      warning: Planet Ginsu (600) has a bar but no bar description
      warning: assuming implicit reciprocal link from GINSU-LAND (1128) to Sol (130)
      loading mission data
      propagating mission bit effects
      showing splash screen
      loading sprites
      checking memory
      loading ship sprites
      configuring sprites
      initializing player
      initializing main screen
      opening last pilot file
      load pilot data 1
      load pilot data 2
      load pilot data 3
      load pilot data 4
      load pilot data 5
      load pilot data 6
      load pilot data 7
      load pilot data 8
      load pilot data 9
      making alias
      dumping pilot log
      propagating mission bit effects
      ---
      preparing main screen
      setting up world
      checking network stack
      creating connection
      beginning version check
      setting up main screen graphics
      doing main screen
      ---
      entering game
      adjusting sounds
      showing intro screen
      drawing stuff
      drawing more stuff
      changing window attributes
      playing game
      landing on spob 137 (Port Kane)
      selling outfit Raven Rocket Pod (142)
      selling outfit Raven Rocket Pod (142)
      selling outfit Raven Rocket Pod (142)
      selling outfit Raven Rocket Pod (142)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      selling outfit Raven Rocket (143)
      evaluating ncb set string 'b6016' (activating cron 179)
      preparing to activate cron 186 in 4 days
      preparing to activate cron 191 in 4 days
      landing on spob 137 (Port Kane)
      evaluating ncb set string 'b6021' (activating cron 184)
      entering system 129 (Tichel)
      evaluating ncb set string 'b6023' (activating cron 186)
      evaluating ncb set string 'b6028' (activating cron 191)
      evaluating ncb set string '!b6033' (terminating cron 192)
      entering system 130 (Sol)
      evaluating ncb set string '!b6033' (terminating cron 192)


      and that's it. I can't figure out what's causeing the game to crash.

      ------------------

    • DO you have any special graphics in the system, like a animateing planet, or a planet over a animating steller. or any special ships.
      If there are any special graphics, have then all been EnRLE'ed
      Anything special your trying to do?

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    • I was trying to use a one-frame planet graphic. maybe that's why

      ------------------

    • Um...no. There are plenty of one-frame planet graphics and they are well supported. Were you using a PICT? That might explain it...it supposedly supports PICTs, but I've heard of issues with doing so. Also, make sure your system links to Sol, as Nova doesn't like having to assume implicit links. 😉

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    • If you've been using ResEdit and NovaTools, you've set the planets' graphic to an incorrect spďn id and Nova is choking when it can't find the graphic. Took me forever to figure this one out. As in you need a spďn as opposed to a rle or pict.

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      (This message has been edited by rmx256 (edited 08-06-2004).)

      (This message has been edited by rmx256 (edited 08-06-2004).)