All-
I'm having serious problems with getting a spob to appear in a second syst. As I understand it, a spob will only appear in a 2nd (or 3rd, 4th....) syst only if the first syst it appears in is not visible. Here's the setup I'm having problems with:
Mission #1: Available at any spob, it is auto aborting and the acccept field is as follows: b4999 n236 q20000; so bit 4999 is set, the player is moved to system #236 and they are immediately ejected into space.
System #236 is visible only when bit 4999 is set. Nav #1 == spob 235
System #133 is visible only when !b4999 is set. Nav #2 == spob 235
The problem is that, after accepting mission #1 and appearing in system #236, spob 235 is not visible. It can be selected, but can't be landed on. If I escape to the load screen and reload my pilot, I reappear above the planet I first accepted the mission from (because I haven't landed anywhere else yet). If I land and accept the mission again, I am again moved to system #236, but now spob 235 is visible!
Can anyone shed some light on what is going on? I have placed the plugin at (url="http://"http://phair.csh.rit.edu/~seant/EV/NxxxTestPlug.sitx")http://phair.csh.rit...xxTestPlug.sitx(/url) if anyone is interested in seeing what I have done. Any advice will be quite welcome.
-STH
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"Create enigmas, not explanations." -Robert Smithson