Ambrosia Garden Archive
    • Created mission, can't abort or complete


      Well, here's the problem, I've created a mission in EV Nova where the player goes to a random system and all the player has to do is land and it will be completed. One problem though, I forgot to set the "random inhabited syst" destination and the "can abort" flag which means I now have a pilot file with the mission going but it is not abortable or completable (if those are words.) And I, being brainless, decided to test this mission on my pilot who is currently in the middle of the Auroran storyline. It's not that big of a deal, just kind of annoying seeing that there in the current missions dialogue. If anyone can tell me how to get rid of it, please do. Thanks everybody.

      -Mike

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    • Create another mission or something which will Axxx the first mission.

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      "The Macintosh may only have 10% of the market, but it is clearly the top 10%." — Douglas Adams

    • Wow, that's quite an obvious answer. Thanks, Guy for your help.

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    • In the future, try to test your plugs with duplicates of your pilots or new pilots. It's unbeleivably safer (and there wasn't such things to get you out of trouble in EV(O), experienced it myself... :))

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