Quote
Originally posted by Juan:
**Many thanks for the brief but precise description.
Does it create a true 3D surface or it's just an image effect while rendering? I mean, if I render a cube and texture it with a bump map, the edges will be straight (while having a bump effect on the faces) or the edges will be bumped?
**
Use bump maps to create small surface details - panel lines, scratches, etc. Use displacement maps to deform the model - for instance, using a DEM (digital elevation map) to convert a plane into a landscape.
Matrix
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