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Originally posted by Zzap212:
**Okay:
Mission A sets the mission bit that activates the "2-Week to Station Cron"
"2-Week" cron is activated by bXXX. Cron has a duration of 1 day and a postholdoff of 13 days
"2-Week" cron sets bYYY at completion.
This sets up the time-dependant part of it. Now we must make the station exist. You need 2 system resources. The first one, visible everywhere, has any planets, stations or attributes that are preexistant. For example, if you want MacExtreme's Station to appear over MacExtreme's Planet after 2 weeks, the first system must have MacExtreme's Planet.
The second system is exactly the same as the first one, except for your changes. It has it's visibility field set to bYYY (the bit set at the end of the cron).
How this works in Nova:
After you complete Mission A, the cron is activated and waits for 2 weeks before setting bYYY. System XXX is replaced by System YYY at the setting of bYYY, and System YYY has Station YYY in it.
Need clarification?
**
Previously I had tried just putting in a duration of 2 weeks, but I'll try a duration of one day and then a post-holdoff of 13 days and see if that cures the problem.
Here's another thing though, for a while I was so frustrated with the crons that I made a copy of my plugin with no crons, but it still doesn't work. I've checked all the mission bits, and everything appears to be in the proper order. One thing I've noticed is that after each time that you have to answer yes to a mission to continue the story, the whole screen refreshes, which is very unusual. I'm at my wits end!!!
Any ideas what the problem may be?
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We brought nothing into this world, nor can we take anything out. So we shall be content with these necessary things.