Well ok let's see what we can do about helping you figure this out.
First let's use my example above. You have already rendered 36 images of 100x100 pixels for your ship. You should also have set alpha channel in your 4D proggy and rendered 36 mask pics of the same size. Now we want to open photoshop and get set to make a pic we can import into EVNEW.
Open photoshop. Knowing we are going to use 36 pics you need to make a new pic that will hold them all. In our example we want them to be in a 6x6 format so we multiply 6 by 100 to get a width factor and do the same for the vertical measure. So we end up with 600x600. That is now the size of the pic we are going to create. So open the file menu and select new in photoshop. Give you pic a name of 6x6x100grid. This way we can save this layout and also make the masks. Now make width and hieght our 600 and 600 values.
Pretty easy so far. But wait we have another step before we can import pics.
Open the view menu and select New Guides. OK we need to create some guide here to constrain the pics to where we want them to lock into the template. So let's start with horizontal and set steps, one at a time, for 100, 200, 300, 400, and 500. This will give you five equaelly spaced lines in your template pic. Now select and make guides for the vertical as well at 100, 200, 300, 400, and 500 respectively. Now to make these useful, in the view menu set, Snap to Guides so that it is checkmarked.
OK Whew that was hard but we are ready to use this template. OK to make sure that we don't have to do this for the masks as well just save this template as a Photoshop Doc. That will retain all the guides so that when you load it again you will have a working template to just add pics too.
With me so far?
OK lets add the ship pics. Open pic1 from your renders of the ship image. We want to select the whole pic so go to the select menu and use the all command. Next open edit and select copy. Use your mouse and select the template you made. (It is still on your screen right?) Now go to the edit menu and select paste. Your ship pic will show up in the template. Now go to the tool palette, you know that long skinny box of tool icons on the left side of your screen. HeHeHe. Get the move tool which is the top right tool in the tool menu. If your not sure then just hover the mouse over that tool and wait for the context help to tell you that it is the move tool. Got it? OK Good. Let's move the ship pic into the top left box in your template. Just move the mouse over that pic and hold down the mouse left button and slide the pic into that box. You will notice that the pic will then slide right into the spot perfectly. The guide snap assures a perfect fit. Now you need to open the 2nd ship pic and place it. This one will go in the top row to the right of the first. You will continue to place the pics until you fill up this row and then move down to the next row and start on the left again. Keep going until you have placed all your 35 pics.
LOL well your not quite done yet. Now you have all your pics placed, now you can turn off show guides. Make sure that all the pics line up and there are no gaps. There are none so let's flatten the image. Select the Layers menu and then flatten layers. That will lock everything into place for saving the pic. Now open the file menu and select Save As..., and then type in a file name and select BMP format. (Note; you can also use other quicktime readable formats such as Jpeg but BMP is better as it has a very ow loss factor and your pic will be nicely preserved.)
Thought you were done? Nope...
OK reload the template that we made and saved back in the beginning and then go through the same process for the masks you rendered. Save the finished mask pic and now you are ready to load up EVNEW and import your new ship graphics as an RLEd.
I hope this helped. Maybe it is a bit too simple but then again you wanted a step by step. Sorry I don't have pics to add with this but I am getting too tight on webspace to handle it. If someone wants me to do so they will have to lend some site space and some time formating a small web page to hold it.
------------------
Nothing like the smell of burnt rubber in the morning. - Now let's see some Tiresmoke!
(url="http://"http://www.rsdg.net")www.rsdg.net(/url)