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Originally posted by orcaloverbri9:
**Not supported? Try doing a Google search. And my point was that RLEs are difficult. PICTs, on the other hand...
What does OpenGL have to do with SW? Oh, and RLEs are...grr. And I could ask for better (assuming it even has it) PICT support.
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His site has not been updated since April of last year. But I guess he did decide to work on an OS X version... I had heard he had abandoned it with the transition to X, which is why I called it unsupported. Oh well.
RLEs are beautiful once you have a good editor - PICTs are slower to load, slower to draw, larger....
SW has hardware OpenGL support in that spriteworlds are mapped as OpenGL textures and therefore hardware accelerated. It does not appear to be enabled in Nova - the programmer has to specifically add it in.
Having used SW for 5+ years, I am talking about the features of the library itself, not those that Nova supports. SW has awesome PICT and Quicktime file support, as evidenced by the import/export features of my upcoming RLE editor. Again, I don't know why, but PICTs do not appear to work well with Nova.
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(url="http://"http://www.ariossoftware.com")Arios SoftWare(/url)
(url="http://"http://www.ariossoftware.com/products/evone/")EVONE 1.0pb2 - the plugin editor for EV/EVO/EVN(/url)