Ambrosia Garden Archive
    • Dynamic Economy?


      It's been too long since i've been testing stuff in nova...

      Anyway, I was wondering if anyone has tried making a dynamic economy using mission/trade/oops system? If so, any luck making it work effectivly?

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • Yup. SS has a bunch of cron-controlled OOPs, so that the economy changes over time (well, honestly, there's only a few, but the groundwork is there 🙂 ). I also have a mission-controlled, outfit-built stock market planned, that is also controlled by crons.

      It's all a bunch of work, though, Skyfox. Hopefully the results will be worth it.

      Are you wondering anything in particular about how to do this?

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      ~Charlie
      Sephil Saga Homepage: (url="http://"http://www.cwssoftware.com")www.cwssoftware.com(/url)

    • Wow, the Dev Corner is busy today.

      You should search for 'stock market' or something similar. There was a big discussion of this a while ago.

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