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Originally posted by RedXIII:
Allow a option to remove all number-caps, because having a high number set to some random number multiple times annoys me...
Actually, that's good that he put that in. You obviously don't understand the Game Constants (not that that's bad—it simply means you haven't ever read the Bible). There are limits on everything you can make (e.g. only up to 1000 missions). Obviously, Aprosenf put in a feature to automatically have it go to the highest one that the game will pay attention to.
Also note that the numbers are not random—they follow the game constants, and actually have a sort of system. Most are one of these numbers:
16
32
64
128
256
512
1024
2048
See the pattern?
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Put some form of documentation with Bit Expressions, so far, I know K = Add Rank, and the number afterwards is the rank in the rank tab (Example, 128 is the Federation Commander Code).... so, if you insert K128 on the "On Accept" Option of the misn files, you will receive the rank of Federation Commander upon accepting that mission...
Not sure, but I think Aprosenf mentioned that it would come with documentation. If it did, it's probably in there. You can also check the tooltips in case Aprosenf put it in them—most of the Bible can be found in there, as I recall.
In the event neither of the above works, just download the Bible. It has excellent (by my standards, anyway) coverage of ncb's and the (LETTER)xxx operators. Of course, that means they're probably in the tooltips.
I'd check, but why should I download it when I have multiple programs capable of doing this task?
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The programmer's code of entomology: there's always another bug.
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(This message has been edited by orcaloverbri9 (edited 11-16-2003).)
(This message has been edited by orcaloverbri9 (edited 11-16-2003).)