Ambrosia Garden Archive
    • Quote

      Originally posted by Reo:
      About decal practise. Your right and your wrong. Your right that practise will help, and your right that i am lazy but at the same time wrong. I am not lazy, its more that i have no time. I have school and i leave at 7AM and get back at 5PM, then i have to do school stuff for about 2 hours. This leaves me less then 6 hours a day, during which i like to do other things then computer as well. So 3 hours a day, i just don't have the time to practise decalling too much.

      I don't consider that an excuse. I'm at school from 8:30am until 10:00pm, which includes trying to learn Japanese, and animating my butt of in my Intermediate Maya class. This leaves me about one and a half hours of free time a day during the week to work on several models (including several human characters, sets, etc. for a short that I intend to do) in Lightwave, I'm also working on applying for transfer to several universities, and I'm writing (and hopefully will start working on the resources in November - God willing) a large nearly-TC/mission pack for an upcoming Nova TC. I also am compiling a songbook for the Boy Scout Troop that I'm an Assistant Scoutmaster in, doing research for a school project (which will involve at least a full weekend of gathering film footage). Now I do know that I have over extended myself, but I'm just trying to say that if you want to do something bad enough, you find time for it. Texturing should be one of those things for you if you want to be a good 3D modeler, or else you should find yourself a good assistant.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."
      (url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

    • Quote

      Originally posted by what_is_the_matrix:
      **snip
      **

      Exactly. Thats what all this post is about, I need to find a good assistant. I do have some time every now and then to practise, but there are other things, such as PHP and stuff that i'd rather do.

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      (url="http://"http://forums.tildesoft.com")Oblivion:(/url) An upcoming TC for EV:N
      I am also known as Demon1s and Vortex

    • Quote

      Originally posted by what_is_the_matrix:
      **-snip-
      **

      Heheh, that's quite a workload you have there. I'm surprised you still had time to post here... 😉

      ~A~

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      "How can I make it go faster?" -Me-

    • Quote

      Originally posted by Azdara:
      **Heheh, that's quite a workload you have there. I'm surprised you still had time to post here...;)

      ~A~

      **

      this board is important to me, so I make the time. Usually at odd hours. But my point was that if I can find the time to do those things in my busy schedule, then you should be able to find the time to make textures. Seriously, it doens't take a long time to learn simple texturing, so just take the time to learn it.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."
      (url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

    • Matrix is right, I'm a bit of a dud right now with texturing, mainly because my modeling skill went up much faster than my texturing skill, but I figure I can get it on par...

      Oh, and matrix, I was kidding around. I know how easy it can be to fit in a quick quarter hour here.

      ~A~

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      "How can I make it go faster?" -Me-

    • The thing is theres other things i'd much rather learn, such as PHP and C++ and modelling. Texturing is near bottom of my todo list. Thats why i'm looking for a assistant.

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      (url="http://"http://forums.tildesoft.com")Oblivion:(/url) An upcoming TC for EV:N
      I am also known as Demon1s and Vortex