Ambrosia Garden Archive
    • New TC and I'm looking for help.


      Damn it folks. Here I am with a NEW TC. I am assembling a dev team. It's Called Oblivion. Much like Titan AE, if you've seen that.Humans thrown off Earth Ships made of half working parts ect. And I need some good mission programmers, modelers and a few people to tie up the loose ends. My e-mail is dougy_n@yahoo.com if you are interested. My AIM is dougynohg7000 for those of you who want to do it that way. Thanks for reading,

      Douglas

      (preferably e-mail)

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      Welcome to the most confusing place in the universe...... ME
      "Hardware: the parts of a computer that can be kicked."
      -Me

    • What gaurntee do you give us that it wont become Vaporware?

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    • Quote

      Originally posted by dougy_n:
      Damn it folks. Here I am with a NEW TC. I am assembling a dev team. It's Called Oblivion. Much like Titan AE, if you've seen that.Humans thrown off Earth Ships made of half working parts ect. And I need some good mission programmers, modelers and a few people to tie up the loose ends. My e-mail is dougy_n@yahoo.com if you are interested. My AIM is dougynohg7000 for those of you who want to do it that way. Thanks for reading,

      You just asked for the two toughest jobs in a plug. A to of people here are making their own TC, or contemplating it, so they'll need a good reason to join another. Give out more details, tell them what you'll be doing, show preliminary plans you've made, give them a reason to believe that the plug will actually be made, rather than just becoming vapourware.

      If you want a mission programmer, be prepared with plenty of plots and draft briefings.

      If you want ships, built the rest of the plug first, using placeholder graphics, then get someone to built the ships once they know that everything else is ready and the plug is real. Too many start, collapse and fail. This isn't meant as a discouragement, just a bit of friendly advice and a hopefully helpful dose of reality.

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • Titan AE wasn't a bad movie at all...I don't see why people maligned it so. A TC is a lot of work (goodness...I'm about halfway through mine).

      I'd offer my services, but I can't program or model. As well, I'm somewhat busy at the moment, but if you have any plot-related issues, I'd be more than willing to help :).

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      (url="http://"http://www.geocities.com/ue_rd")Fatal Alliance- an upcoming quasi-TC for EVN.(/url)
      Secret Project: In intermediate planning stages. (No links available)

    • dougy_n, this isn't the best way to recruit people. Most TC's that are advertised this way go nowhere.

      Also, people want to know some of the plot and the idea before they sign on.

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    • Quote

      Originally posted by UE_Research & Development:
      **Titan AE wasn't a bad movie at all...I don't see why people maligned it so. A TC is a lot of work (goodness...I'm about halfway through mine).
      **

      People didn't like Titan AE because (among other stupid reasons), the CG stuff didn't have the same "look" as the traditionally drawn animation. It is a decent point, but not enough in my opinion to make it a bad movie. There are many ways to screw up the mesh between CG and 2D, but Titan AE did a pretty good job, despite that the 3D looked 3D, and the 2D looked 2D.

      As for helping the plug, it sounds interesting, but I have too much on my plate right now.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."
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    • "...And I need some good mission programmers, modelers and a few people to tie up the loose ends..."
      So, what exactly are you going to do? If you are working a TC, I suggest a dev team of two, one programmer, one graphics, unless you have sufficient skill at both. Then, if you can't do sound, you can outsource that later in the production line.
      Plugins have three major components:
      Programming (misn, strn, spob, stel, etc)
      Graphics (shipyard pics, ingame pice, splash screens, etc)
      Sound (explosions, weapon firing, enignes, etc)
      If you are asking people for all three, then you are basically doing nada.

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    • Thanks for the advice and I am really having a bad day today so don't start nitpicking. Really, please.

      To address your concerns:

      1. THIS WILL NOT BECOME VAPOR WARE NOR AM I PROGRAMMING IT ALL MYSELF AND THEN RE-DOING IT!!
      2. The reason for this is is that's BIG waste of time. Would you type a paper only to re-write it after you already turned it in? NO! Of course not!
      3. I DO have mission plots and a vague timeline. I wanted to see if there was ay interest at all i doing these things before I took them off my legal pads and onto word. Also anybody with the cinema $D torrent from mac torrents hop on and seed it! Then i can do lots of ship modeling on my own. I just really need a mission guy, a person who can do Nova Tools( I can't for the life of me) and a tester(later on)
      4. Yes, Titan AE rocks so much!!!!!

    • Quote

      Originally posted by Douglas:
      2. The reason for this is is that's BIG waste of time. Would you type a paper only to re-write it after you already turned it in? NO! Of course not!

      Not exactly, but at times when I have needed to produce a really good essay on any topic, I have first written it all once, then gone to school and rewritten it all again.

      Quote

      Originally posted by Douglas:
      **a person who can do Nova Tools( I can't for the life of me)...
      **

      What? If you cannot do Nova Tools, TCs are not for you. I'm sorry, but what is it you can do that doesn't involve NovaTools? (apart from graphics).

      Edit: My seplilng sukcs.
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      (url="http://"http://ulrik.no-ip.org")ulrik.no-ip.org(/url)
      I hope that a future EV Nova will hold the gövt-switch set expression, working like Wxxxyyy: hereby treat and let behave what belongs to gövt xxx as if it belonged to gövt yyy. This is the small tool we lack to build a believable scenario without unrelaistic amounts of resources and work.

      (This message has been edited by Engla (edited 09-22-2003).)

    • Quote

      Originally posted by Douglas:
      **Thanks for the advice and I am really having a bad day today so don't start nitpicking. Really, please.

      To address your concerns:

      1. THIS WILL NOT BECOME VAPOR WARE NOR AM I PROGRAMMING IT ALL MYSELF AND THEN RE-DOING IT!!**

      Typing things in all-caps is no assurance and is more likely to have the opposite effect.

      Quote

      2. The reason for this is is that's BIG waste of time. Would you type a paper only to re-write it after you already turned it in? NO! Of course not!

      Err, if you programmed it all yourself, why would you have to redo it? That makes no sense and doesn't seem much of a reason to ask other people to program it.

      Quote

      3. I DO have mission plots and a vague timeline. I wanted to see if there was ay interest at all i doing these things before I took them off my legal pads and onto word.

      But no-one is going to take an interest unless they can see evidence, as opposed to claims, that you're committed and have plans.

      Quote

      Also anybody with the cinema $D torrent from mac torrents hop on and seed it! Then i can do lots of ship modeling on my own. I just really need a mission guy, a person who can do Nova Tools( I can't for the life of me) and a tester(later on)

      If you can't use Nova Tolls and have no intention of learning, then you're basically asking someone to make the plug for you. People would rather take their own story and program it.

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • Did I ask o be flamed? Did I say I was not willing to learn? No. I AM learning, jackass. if you want the concept files, Pm me it would take up about 6 paragraphs of space on here? Yes that's right.

    • Ill do graphics, but i will hold them Untill i see that the TC will actually be posted on the Nova Addons.

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    • Brilliant. Call a (possibly) potential helper a jackass. You won't get much help if you call people jackasses every time they show you reality and have to make an inference.

      Also, just what is a jackdonkey? Heh heh...

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      The programmer's code of etemology: "There's always another bug."
      (Etemology is defined as the study of insects.) (Or was it just bugs in general?)

    • Quote

      Originally posted by Dastal:
      If you are working a TC, I suggest a dev team of two, one programmer, one graphics, unless you have sufficient skill at both.

      Funny how I always hear people say this. But, no. That doesn't work.

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    • Quote

      Originally posted by Andcarne:
      **Funny how I always hear people say this. But, no. That doesn't work.

      **

      Yeah. I think a team of three works pretty well. One graphics guy, a programmer, and a writer. I've got a team of four working on my TC, but three of us live near eachother so we have no difficulty communicating, which is a problem as teams get larger.

      Dougy_n, your best bet to get people to help you is to post your ideas and plot. People aren't going to sign up for a project which they know nothing about. If you post a reasonably complete description of your project then people will sign on because they are interested and enthusiastic about the ideas and plot. This will definitely help your team make it across the finish line.

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      "If there's anything more important than my ego, I want it caught and shot now."
      -Douglas Adams
      ( (url="http://"http://lunarproductions.tripod.com/tc.html")Lunar Productions(/url), home of my total conversion | (url="http://"http://ucplugs.evula.net")Upcoming Plug-in Directory(/url) )

    • Quote

      Originally posted by Douglas:
      Did I ask o be flamed? Did I say I was not willing to learn? No. I AM learning, jackass. if you want the concept files, Pm me it would take up about 6 paragraphs of space on here? Yes that's right.

      1. There aren't PMs on this webboard
      2. You're posting as an unregistered person, how could we contact/PM you anyway?
        I think posting it up here would be a good idea, we've seen longer posts then 6 paragraphs..
        Also, good luck on your TC!

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      They say that if you play a Windows Install CD backwords, you hear satanic messages. That's nothing; play it forward and it installs Windows.
      --thanks to TBobMac

    • Quote

      Originally posted by Douglas:
      Did I ask o be flamed?

      IF you think that was a flame, you must be very new to the Internet. There are plenty of places where what I wrote would be embarrassingly polite. It was a bluntly worded list of reasons why you might have trouble getting help and suggestions on how to improve the situation.

      Quote

      Did I say I was not willing to learn? No. I AM learning, jackass.

      If you want to learn, then start asking us about Nova Tools or how to built a plug. Try building a simple one tog et the hang of Nova Tools and when you run into problems, come here for the solutions. If on the other hand, you have no intention of going near Nova Tools, I stand by my comment.

      Quote

      if you want the concept files, Pm me it would take up about 6 paragraphs of space on here? Yes that's right.

      Do your files include:
      descriptions of governments, their their standing, relationships and goal?
      outfits with brief description?
      weaponry with brief description of properties?
      ships with descriptions of planned use, performance and armaments?
      a layout of the galaxy, including spheres of influence and any wormholes/hypergates included?
      mission plots, with breakdown into groups of related missions?

      These are just some of the things you will need if you want someone to do the programming for you. You can get away with having less preplanned if you are doing ti yourself, but the instant you involve someone else, you must ensure that they are given all the details they need, otherwise you'll end up working on effectively 2 different plugs.

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      (url="http://"http://homepage.mac.com/jonathanboyd/evn/index.html")Classic4Nova plug-in(/url)

    • Quote

      Originally posted by Andcarne:
      **Funny how I always hear people say this. But, no. That doesn't work.

      **

      As Martin Turner, Uncle Twitchy, and many others have shown, a dev team of one makes for the best TCs (Nova being a notable exception, but they were getting paid... and I heard were under contract...)

      Matrix

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    • I have found in a variety of software dev teams, that the larger the team, the better the product. Obviously there are many exceptions to this rule, but we're talking generalizations here. Now, as far as the programming/graphics split, I think we will see, as Nova matures, that the fewer TC's are made by one person. The reason is that there is now about twice the amount of graphical work (or more) and a bit more programming work involved, too. While a team of writer, programer and artist also works, generally, I find it a bit better when the programmer and/or the artist work together to write the story.

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    • dougy, are you still there? dougy . . . dougy?

      what can i say?
      look to the stars
      and that between.

      where are you
      supposed to
      be looking?

      haven't seen it
      yet,just all
      that between.

      if you are still looking co-writers i would be interested in seeing your notes. any information on Titan AE would be great as i haven't seen it and don't know anything about it. an opening/preamble to the TC would be great. most likely you'l need either one or both eventually. let me know i'm no expert but i'm getting to know my way around and looking for something with potential to work on. bottom line________ i'm looking for experience and from what you wrote about the plot this sounds interesting.

      luck

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