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Originally posted by Martin Turner:
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Also, although the new features are great, and certainly the control bits are magnificent after the machine-code like system of EV and EVO, there is far more stuff to grapple with.
Likewise, any ships with glows, lights, animations or anything else take much longer to make.
Equally, features that are in the engine but not implemented in the Nova game like the Char resource are liable to come up with (possibly unwelcome) surprises.
Don't get me wrong, I applaud anyone who releases a plugin for Nova, but the stakes are much higher than they were.
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This is definantly one of the reasons we don't have as many plugs for Nova as we did for EVC/O.
Also, it makes me laugh when people say "Make it 3D!" or "Make it Multiplayer!" because then, it would be even harder than it is now to make plugs, and the plug capability is easily the most appealing thing about the game.
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Fat cat, small dreams.