I'd like some feed back on an idea I got when making a plugin acouple of days ago.
Jump Engines:
Basically instead of ships having a set fuel capacity when you buy the ship, the ship comes with a Jump Engine outfit that adds X number of jumps to the ship. Different ships could have different types of Jump Engines that do different things. Like one that has 7jumps but reduces speed by 10 or something alongs those lines. Now each Engine would have a time limit before it would need to be replaced (120days, 90days, ect). If the player didnt get a new engine by the time the time limit ran out it would blow up and disable the players ship. Each ship could only have 1type of Engine at a time, but they could be upgraded.
The only problems I have been thinking about is, will NPC ships jump out of systems if the fuel is on the outfit not the ship?
Will the player find this very annoying, to have to buy a new engine every X days?
Any contstructive critisim is welcome. I personally like the idea it sort of adds a new level of play to the game.
------------------
Yandiyen Eye
Creator of:(url="http://"http://www.geocities.com/ev_devilseye/")The Devil's Eye(/url)