I've noticed that the AI for EV Nova seems to have a few unusual and unnecessary quirks that make it a lot less effective in combat. The chief one among them is that whenever an AI ship is hit by a weapon with impact it has to turn, come to a stop and turn back again to what it was doing, all usually under heavy fire. Now I know that the AI has limitations, but surely it's intelligent enough to handle small speed and course corrections more naturally while it's flying...
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