I have for months been adapting my favorite EV Classic and EV Override plugs to run in Nova (cause I like an inertial ship.
I have run in to a strange problem. EVBasic and EVOBasic, and most of the plugs appear to work fine. However, several plugs differ when transiting hyperspace.
Normal is stop, orient to the new heading, accelerate, and the screen whites out for a couple of seconds. However, with one plug the ship accelerates but the screen barely flickers before I am in the new system. With another plug, the ship doesn't even slow. I hit the 'J', the screen immediately flickers, and I am in the next system.
This is with the exact same ship in all scenarios. Since, obviously, I can't change the engine, there must be something in the resources that is affecting the Hyperspace jump.
Does anyone know anything about this?
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