Ambrosia Garden Archive
    • How to prevent major-storylines from starting?


      How do you prevent major-storylines from starting?
      I know that it's done by control-bits, but which bit must I clear to prevent the Auroran, Federation, Vell-os and Polaris storyline from starting.

      Is it all done by clearing one bit (like b1or something?).

      Thanks
      Dj HomeWear

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      "To play ev nova or not to play ev nova, that is the question" - Shakespear

    • I don't know which bit exactly but what you could do is look in the misn resource and look at the first mission of each story line and see what bits the avialability tests look for and find what ones they all have in common.

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      DANGER WILL ROBINSON! MY ARMS ARE FLAILING WILDLY!

    • I have, but to me they all look like **** **** babble.
      Please help.

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      "To play ev nova or not to play ev nova, that is the question" - Shakespear

    • To prevent all major storylines from starting, you can set bit 511 (this also includes the Pirate and Rebel strings as well as minor strings like the Wild Geese and parts of the Bounty Hunter).

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      (This message has been edited by Slagblah (edited 02-07-2003).)

    • Quote

      Originally posted by HomeWear:
      **I have, but to me they all look like **** **** babble.
      Please help.

      **

      Well, to decifer that, if there is an (!) before the bit that means that number needs to be off. With out the (!) means that number needs to be on. There are also (and) and (or) operators. I'm pretty sure that (&) is the and operator but I forget what the (or) operator is. The EVnova bible explains these better. The (and) and (or) operators are so you can require more than one bit to be set (with the (and) operator) or just allow for one of several bits to make a mission available (with the (or) operater). I think (/) might be the (or) operator, but check the nova bible to be sure.

      For example:
      !b511/b35/b212 in this expression the mission would be made available if either b511 is off or b35 is on or be212 is on.

      (b511&!b35)/b212 in this expression the mission would be made available if b511 is on and b35 is off or if b212 is on.

      I think I got that right. Does it make any sence? If not, like I said, check with the nova bible. I'm sure that explains it better.

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      DANGER WILL ROBINSON! MY ARMS ARE FLAILING WILDLY!

    • Quote

      Originally posted by Slagblah:
      **To prevent all major storylines from starting, you can set bit 511 (this also includes the Pirate and Rebel strings as well as minor strings like the Wild Geese and parts of the Bounty Hunter).

      **

      Yeah That's it! What he said! 😉

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      DANGER WILL ROBINSON! MY ARMS ARE FLAILING WILDLY!

    • Thanks!

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      "To play ev nova or not to play ev nova, that is the question" - Shakespear