I have a ship sprite that is a 12-frame 6x2 animation which then cycles 12 times (making the Sprite PICT 6x24 frames). I have my shän set up to 12 FramesPerSet and my BaseSetCount at 1 so that it cycles properly, with the Extra Frames In Sequence flag set. However, when I run it through EnRLE, it takes gives me an image that's essentially twelve frames squashed into one frame. What am I doing wrong?
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