Ambrosia Garden Archive
    • Increase Item Max Problem?


      I am currently trying to create a outfit that increases the maximum number of another outfit to four so here's how I've got it set up now:

      Outfit ID 129: ModType1: Increase item Max: (In Field) 128
      Max # 2 ; Contribute A1

      Outfit ID 128: ModType1: Weapon: (In Field) 128
      Max # 2 ; Require A1

      The problem is that when I play the plug in I can only purchase two of outfit 128 no matter how many of outfit 129 I have.
      So my question is does increase item max (mod value 27?) not work (like v1.0.0 clear legal record) or have I done something wrong?

      Sorry if have not conveyed the problem properly but I'm in a bit of a rush :frown: .

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      "I don't know what weapons World War Three will be fought with, but World War four will be fought with sticks and stones."
      -- Albert Einstein

    • Quote

      Originally posted by Al Coholic:
      So my question is does increase item max (mod value 27?) not work (like v1.0.0 clear legal record) or have I done something wrong?
      (/B)

      A: Mod 27 does not work(yet). According to Matt it "sometimes" doesn't work, implying that 'sometimes' it does. I have yet to discover such an occurance.

      Evade
      P.S. Try using search next time!

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      Despite the high cost of living, It remains popular.

    • Thanks for the help.

      Would anyone know what other modtypes don't work? I'd like to avoid them at the moment.

      ------------------
      "I don't know what weapons World War Three will be fought with, but World War four will be fought with sticks and stones."
      -- Albert Einstein

    • Try Using SEARCH!!!

      But no every thing else seems to work.

      ------------------
      Despite the high cost of living, It remains popular.