I am trying to create a mission where by accepting it, it gives you an outfit item which makes an inhabited system active, and if you abort the mission or fail, the outfit would be taken away from you and reverts the system back the way it was. Finally, to keep it active permenantly, you have to complete the mission successfully. So far, the outfit I created is supposed to alter the bit making a certain system active.
Anyone understands this? If so good, cause I'm having trouble making this darn thing work, if there is an alternative let me know please.
------------------
Nosumus Fortiolis Quad Volimus