Ambrosia Garden Archive
    • Dissapearing Hyper Route


      Ok. Think of the routes between three plantes as a triangle; the first is connected to the second, which is connected to the third which is connected to the first. like this
      o
      / o _ o
      3 1
      When i jump to the third planet, the route from 3 to 1 dissapears and when i jump to the second planet it reappears. Anyone know what happens?

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      BLAHBLAH*991=Blahblah991

    • Quote

      Originally posted by blahblah991:
      **Ok. Think of the routes between three plantes as a triangle; the first is connected to the second, which is connected to the third which is connected to the first. like this
      o
      / o _ o
      3 1
      When i jump to the third planet, the route from 3 to 1 dissapears and when i jump to the second planet it reappears. Anyone know what happens?

      **

      Is 3 linked to 1, or just 1 linked to 3? If 1 is linked to 3 but not vice versa, that might explain it. I haven't tested that sort of potential bug yet.

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      Kevin Ballard
      (url="http://"mailto:kevin@sb.org")mailto:kevin@sb.org(/url)kevin@sb.org

    • One-way hypergates are possible, and you can do a few cool things with them.

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      The only sovereign we can allow to rule us is reason — Wizard's Sixth Rule, Faith of the Fallen.
      — Cafall

    • Guess what, I'm doing a plug-in where you have to escape an labyrinth nebula of systems, neat eh?

      Also I created a sargasso system, meaning it's a trap you can't get away from once yo enter it and when attempting to escape, you end up in the same system.

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      Nosumus Fortiolis Quad Volimus

    • Unless you want to make "trap systems," you have to link 1 to 3, and then link 3 to 1. Otherwise, I can't really tell you what's wrong. I haven't had much experience with Nova's syst resource. Sorry.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."

    • oh. never mind

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      BLAHBLAH*991=Blahblah991