Plantet_Buster: I made a little plug with a pict-based-sprite ship that replaces the shuttle, doesn't have a spďn, and uses shän #128, and I haven't had any problems.
Double check everything in the shän to make sure it's correct. If you think the file is corrupted, make a new one with just that single ship in it. (and don't copy/paste anything) You should also give ResEdit as much memory as you can, (mine has 20 megs) but you probably already did that stuff?
From your description, your shän should look like (url="http://"http://homepage.mac.com/madfax7/.Pictures/Arwing sh%3A8An.jpeg")this(/url).
kbmeister: count the number of frames in a single rotation (add 1 if you let NovaTools do it for you) and multply that until you get the total number of frames in the sprite, then divide 360 by the number you got.
example: frames per rotation in hyperoid are 36, 216 is the total number of frames in the hyperoid rlëD, 36 x 6 = 216, 360° divided by 6 is 60°.
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