Ambrosia Garden Archive
    • adding a new oütf ??


      Hey guys --

      Here's my weird problem. I don't get it. I made a copy of the oütf "Overdrive" and changed it to be the "Ultradrive," and then changed its resource ID to 1428 so that it would not replace the currently existing Overdrive. But then, it doesn't show up! It only shows up in the various outfitters when its resource ID is the same as "Overdrive." What gives? Thanks,

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      : : : :::=philter=::: : : :

    • 1428 is too high a resource ID for an oütf. Try something lower, in the 400s for example.

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    • Quote

      Originally posted by philter:
      **Hey guys --

      Here's my weird problem. I don't get it. I made a copy of the oütf "Overdrive" and changed it to be the "Ultradrive," and then changed its resource ID to 1428 so that it would not replace the currently existing Overdrive. But then, it doesn't show up! It only shows up in the various outfitters when its resource ID is the same as "Overdrive." What gives?
      **

      It's a simple problem, although an annoying one. Nova only allows 512 outfits, so you would think that as long as there are less than that, the resource ID wouldn't matter. But, since the way Nova deals with index numbers instead of resource numbers, you can only use 512 oütf resource ID's starting with 128. So that's 128-640. So feel free to work anywhere in that range, because outside of it won't work.

      -apollyon

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      Windows: Just another pane in the glass.

    • A good strategy when dealing with similar problems is to just add one to the last ID in the Nova Data file. That number will be most incompatable with other plug-ins, but if it is just for you to use, then it is probably not going to be a big deal. Just add one to the last ID in the plug you also want to use.

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