I've resolved to finish an EV Nova enhancement plug-in before I play the last remaining story line, and one of the things on my agenda is making blaster weapons really worth buying. Part of what this entails is making the weapons seem like they're doing damage, and for this I want to give them some explosion graphics. I remember an EVN glow movie (from a long long time ago) featuring a manticore being attacked by what looked like an early version of a Vell-os ship. The little thing would shoot this beam weapon that sent up gouts of flame where ever it hit the manticore.
My first thought was to attempt to duplicate this effect for the blasters, but then I noticed that those flames were nowhere to be found in the Nova data files, which is rather too bad because they really added something to the beam weapon, though I imagine there is a reason for this.
So I had to come up with something entirely new. My vision was to create a small, but violent-looking wash of energy, possibly in expanding ring format, that bore something of a resemblance to the flames in the glow movie. Of course I didn't have the faintest idea how to create this graphic, but I fired up Bryce anyway to see what I could do with torii, spheres, and volumetric textures. The result was this cheesy little three-frame movie that looks nothing like what I want it to.
So, how should I go about doing this?
(Sorry to take so long in getting to my point.)
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Non cognosco quo modo dicere linguam latinam bene.