I'm quite new to all this editing business, so this may seem a foolish question, but I've become desperate for an answer.
I'm trying to make a few outfits available for purchase anywhere by editing the Nova Data File 4, I was able to do this in previous games with ResEdit by setting Tech Levels to 1 and inserting a "-1" in the MissionBit area. However, with the inclusion of the amazing NovaTools Templates to ResEdit, I am unable to replicate this feat in the current incarnation of EV. One of the particular outfits I'm seeking to enable everywhere is the Shield Buffer. I was able to get it to appear by unchecking the box "Show Only if True" next to the Availabilty heading, but the item was still unpurchasable. I tried switching the availabilty code with an item I new to be purchasable, but that just seemed to corrupt the outf system of the game.
Any clues on what I'm missing?
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