Ambrosia Garden Archive
    • The Animated Hypergates


      I am trying to make a hypergate graphic that animates when idle, animates when opening, and animates when open.

      First, is this possible?
      Second, I've looked in the spöb and spďn resources but cannot seem to find the parameters for which frames are for when the gate is opening and which are for when the gate is open.

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      Less movie, more chapstick

    • Use the shän resource.

      Anatole.

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      Not all angels have halos. - QW12

    • Quote

      Originally posted by Nadir:
      **I am trying to make a hypergate graphic that animates when idle, animates when opening, and animates when open.

      First, is this possible?
      **

      I don't think so.

      mcb

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      "If it's not on fire, it's a software problem."

    • Quote

      Originally posted by Anatole:
      Use the shän resource.

      Anatole: The shän resource is for ships only; it stands for 'SHip ANimation'.

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      David Arthur
      (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url): MissionComputer and the Talon plug-in for the original Escape Velocity
      (url="http://"http://www.ev-nova.net/")EV-Nova.net(/url): Forums and Site Now Open

    • Quote

      David Arthur:
      Anatole: The shän resource is for ships only; it stands for 'SHip ANimation'.

      Hmmm... Whoops...
      I must have been thinking of something else.

      Anatole.

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      Not all angels have halos. - QW12