Okay, I've got a bit of a dilemma, as well as a request, depending on the response.
My plug is an alternate-universe EVO, set about 150 years after the events in EVO, but in a timeline where things diverged about 100 years BEFORE that. (so in other words, different history, same players)
I've been developing the human worlds using Saber studios Confederation ship graphics and other re-rendered original EV ships to indicate a hhigher level of technology for the humans. This is NOT an EV/EVO crossover, however the humans are meant to be reminiscent of the EV versions (Basically, a blending of the two)
Now I'm wondering... should I give the humans the same weapons systems they had in EV (i.e. Proton cannons, torpedoes, etc) or go with original stuff. I've already set them up with original weapons systems, but I have a handful of pretty re-rendered EV weapons graphics, and i'm just wondering if the nostalgia is worth using them instead.
However, for this to really work I either have to import the original EV weapons graphics for the projectile-type weapons (blech) or find some re-rendered versions.
So what's the verdict? Right now the Confederation is using the weapons set included in Matt Daily's Quicksilver set (Which looks spiffy, but doesn't quite match the ships I'm using).
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