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Originally posted by kierke19:
**I do know C++ and C, but I really don't know any Mac or Windoze frameworks. And I've always preferred Java for obvious reasons:
1. It's real easy.
2. It's not Microsoft.
3. Yet it doesn't limit me to a platform. And that's what I really like about it. Platform independence, Bill's worst nightmare.
**
First, Java isn't real easy when you get into complicated stuff. How much programming experience do you have? From what you're saying, I'd guess not too much.
C and C++ are definitely NOT Microsoft, and doesn't limit you to a platform either. All that is required to port it is changing the API calls, the basic code still works. And then there is the aforementioned performance hit. And the fact that Java sucks.
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Originally posted by kierke19:
(BThere are a whole bunch of great books out there for Java too. Black Art of Java Game Programming is a great one, but I generally use Java in a Nutshell and the API documentation.
I tried out a book on Mac programming but it was way too complicated
(/B)
There are a lot of good c++ books out, too. For beginners, On To C++ is very good. For the more advanced, Stroustrup - The C++ Programming Language is the best choice. Written by the man who wrote the language, it is the ultimate reference book.
Also, no offense or anything here, but if you find Mac APIs (Rather simple, actually) way too complicated, don't you think network EV (damn hard) is a little too much for you right now?
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Bill Baumann / Werty
To determine the time necessary to write and debug a piece of code, take your best estimate, multiply by two, add one, and convert to the next higher units