I have for some time now been intrested in designing graphics for a plugin. I have done many 2D/3D immages, hovever, very few space scenes, and only one space craft. Because of this, i was wondering what software most of the designers used for the actual space craft, and furthermore how they generally rendered them in the spin pattern that they must be rendered in. I assume that they are just renederd, rotated x # of degrees and rerendered. If anyone has a better method of this i would love to hear it. On the issue of what software most people use for the design of their ships, i thought that perhaps lightwave, 3d studio max, true space and maya might all do the trick, also, with a little work bryce. So if any artists can tell me what software they use, i would be greatly appriciative. Any tips or hints on rendering or even design are welcome.
Thanks, and if anyone decides that they need some ships done, i am willing to try.
-Joe
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