Quote
Originally posted by Kwanzar:
**heh...
/me loves competition...
**
Quote
Originally posted by Kwanzar:
**For the record, there are 3-4 Star Trek plug-ins being developed. Myself and Metzen have true working versions out, mine is in beta with missions being de-bugged and written/programmed. Metzen's has very nice graphics, and last I heard, he was working on missions. I haven't any further info other than that. Whitestar had his Star Trek plug (Whitestar Rising) in development for a few years now, and I helped him out with a galaxy about a year back, and haven't heard much since. Zeta also had one going, but I'm not sure if that's burining in space or not.
I would give you links to screenshots, but Geocities is f*cked up and snapzpro 2 needs to be registered...
PEACE YO!ย
**
As an FYI for the time being my version of STEV/O has been abandoned till I can sort through some issues here at home.
I think it's needless to say that I'm extremely strapped on time to do anything I like till I get out of a little jam I put myself into
(url="http://"http://www.geocities.com/beezuz26/evost-stuff/")http://www.geocities...26/evost-stuff/(/url)
There's some of kwanza's screenshots... Damn sweet Damaged Warbird
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"I don't know the key to success, but the key to failure is to try to please everyone."
-Bill Cosby
Star Trek Escape Velocity
(url="http://"http://homepage.mac.com/startrekev/")http://homepage.mac.com/startrekev/(/url)