Ambrosia Garden Archive
    • Bounty Hunters in EV


      Ok, I think the BH's are a pers. But how did they rig it to show up only after you dominate a system? And, is it possible to make a fleet do the same thing?

      After all, 1 Kes isn't a real threat by the time you can take a steller.

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      Truth suffers from too much analysis.
      --Ancient Fremen Saying

    • Bounty hunters are activated by code that you can't change. The pers has an ID number or 638. I don't believe you could change it to a flet, but you could try making a flet with a ID number of 638.

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      "Whoopie! Man, that may have been a small one for Neil, but it's a long one for me."
      -Pete Conrad third man on the moon

    • Quote

      Originally posted by NNNormal:
      Bounty hunters are activated by code that you can't change. The pers has an ID number or 638. I don't believe you could change it to a flet, but you could try making a flet with a ID number of 638.

      I don't think that would work. I think it has to be përs resource, so all you can do is change the type of ship and its armaments.

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      David Arthur
      Talon Plugin for Classic EV: (url="http://"http://members.aol.com/darthur1/talon-ev/")http://members.aol.c...thur1/talon-ev/(/url)

    • Thanks for the response. 🙂 I guess could go the cheesy way and give it a cruiser bay. :frown:

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      Truth suffers from too much analysis.
      --Ancient Fremen Saying