Spob types start from 0 and go up to 63, to check out what class each spob type is then look up the STR# Steller Types (or something like that), just subtract 1 from the field number to get the one you want ('cause it starts at 1 and the type numbering starts at 0). The easiest way to do this is to use Pontus's EVO Dev Map since it shows you the spob pict, landing pict and spob class in the same spot and you don't have to mess around the STR# resource trying to find the right spob class. To add more spobs just add another field to the same STR# (copy the whole thing into your plug and then add a new field to the bottom), add a spin with the spob graphic (don't forget the mask too) and the landing graphic. To get the right id# for the spin take a look at existing ones. Also look at existing landing picts to get the right numbering scheme since it has to be the right number corrosponding to the field in the STR# resource. Hope that helps, if things are unclear try taking a look at the Bible, everything is in there.
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Phoenix
(url="http://"http://commonwealth.cjb.net")EVO : Nemesis(/url)
(This message has been edited by Phoenix (edited 05-30-2001).)