Okay, I'm working on a plug (Mille Terrae for those keeping track of such things) and have run into a recurring and frankly puzzling bug.
Some of the ships have grossly exaggerated free mass. It doesn't happen to all of the ships. I've checked and re-checked using ResEdit, but the values seem to be set properly there. For instance fighters with free mass in the tens of tons in ResEdit suddenly have 200+ tons when viewed in the game.
The Shipyard displays the bloated mass and it carries over when you by the ship, making them terribly easy to munchkin-ize (is that a word?).
Any ideas as to what's going on here?
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Jon Potter
Thank you for your cooperation. Good night.