Here's my problem: My to-be-released plugin, "Reign of the UE," is about 99.9999% finished- all I need to do is make a change or two in the mission descs and check them over again for spelling. But guess what? When I put it in my plugins folder, the game loads up but then there's a message telling me that an error has occurred- I should increase EVO's memory allocation and try again. Well guess what? I've set my iMac's virtual memory to maximum (996K), upped EVO's memory allocation to the max, and I still get the error message and no game! "Reign of the UE" is 1.1 MB, will come in regular and MAGMA versions, has 5 ships, 50 missions (2-3 are regular EVO missions with added mission strings, and 2-3 setup missions), a ton of systems (all the remaining Voinian systems (except for Dyeram and Voinia) had to go through UE Frontier and United Earth stages, and the Hinwar systems had to be modified so there were no more Voinian fleets there after the Voinians were vanquished) and several new weapons, outfits and dudes. Once I had the "basic" game done, (missions, ships, systems, weapons, outfits etc) I decided to add some mission-related "disasters" for a little bit of "decoration" and a few "persons" for the U.E. Dreadnought. It was after I added the disasters and the persons did I get the error message. If anyone has successfully dealt with problems like this please post. I will try to e-mail you the plugin as soon as I can- just get it fixed before February 28. I'll remember to thank you in the release version's readme.
God bless,
UE Patriot
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"Turn me over, I'm done on this side."- St. Lawerence at his martyrdom
"The glory of God is man fully alive"- some saint whose name I can't remember
Voinian lovers are ignorant of the UE marines taking over Borb Station.
Reign of the UE: Coming this year!