Recently, I've been developing missions for a future TR plug-in. When I tried to test them out, I ran into a very peculiar bug.
The missions would show up out of order. Say, mission 1 would start on Planet A, and mission 2 would start on Planet B, and mission 3 would start on Planet A again. Missions 1 and 2 would show up whenever you went to their respective planets (even though mission 2 should only be available after you complete mission 1). If you do mission 1, then mission 3 would show up, even though mission 2 has not been completed yet.
Now, I know I have the bits down perfectly. Experienced plugmakers have checked them out, they're fine. For a while, I just thought it was a bug in the plug, and work on it halted.
But, recently, I've begun playing the Babylon 5 plug-in with 1.0.2. I've noticed the exact same problem there as well! Now, the B5 plug did not have this problem with 1.0.1, and the plug I'm working on didn't have any problems like the one I described until I started working with version 1.0.2. EVO works fine, but has anybody else seen this bug in a TR plug (no rhyme intended)? I know somebody on Blazer's alternative board has seen the same problem with B5 as I have, and two other people have noticed this bug with the plug I'm working on.
Anybody else? I didn't want to send this to Ambrosia yet, as only four people (to my knowledge) have said they've experienced it.
Any comments (or, if you just want to call me an idiot, that's okay too) are appreciated.